Episodes
Wednesday Oct 16, 2019
Remember The Game #68 - Sim City
Wednesday Oct 16, 2019
Wednesday Oct 16, 2019
Wednesday Oct 09, 2019
Remember The Game #67 - Paper Mario: The Thousand Year Door
Wednesday Oct 09, 2019
Wednesday Oct 09, 2019
**Game Talk starts at approx. 17:20**
We all know that Nintendo has this weird hobby of taking their phenomenal catalog of older games and making it as hard as humanly possible to play them. That's precisely what they've done with Paper Mario: The Thousand Year Door. It's available on the Gamecube, if you buy a Gamecube, a memory card, and a copy of the game somewhere (which isn't cheap these days). It's also available on...oh wait, that's it.
Much like many of the other great Gamecube titles, TTYD has been left in the past. And that really sucks, because this game is so, so good. The original Paper Mario (Nintendo 64) was a great concept. This game takes it's predecessor's charm, battle mechanics, gameplay and obviously it's graphics, and polishes them even more. It's plagued by a little more backtracking than I would like to see, but that's a minor hiccup in an otherwise brilliant game.
You obviously control Mario - er, Paper Mario - and you're on a mission to collect the seven stars that control the seal on the thousand year door. You also have to save the Princess again (surprise). Bowser keeps showing up, too, but he's the comic relief this time around instead of the villain, and he's legitimately funny in this game. You make friends with a bunch of odd characters, including a shy Koopa Troopa, a know-it-all Goomba, and an old Bob-omb pirate, and it's the way they change not only your battle strategy, but the areas of the over-world you can access that keep the game moving. This game has hints of Metroid-Vania in it, and that's usually all it takes to hook me.
I originally was going to break down the combat and villains, too, but then you'd have no reason to listen to the episode. Longtime show supporter, first time guest Bradley McCue joins me this week, and we set a new Remember The Game? record for episode length this time around. There's a lot to talk about here, so quit reading and get listening!
Wednesday Oct 02, 2019
Remember The Game #66 - Sonic The Hedgehog 2
Wednesday Oct 02, 2019
Wednesday Oct 02, 2019
**Game talk starts at 14:05**
Wednesday Sep 25, 2019
Remember The Game #65 - Sega Genesis Mini Review
Wednesday Sep 25, 2019
Wednesday Sep 25, 2019
**Review starts at 14:05**
Wednesday Sep 18, 2019
Remember The Game #64 - Shinobi III: Return of the Ninja Master
Wednesday Sep 18, 2019
Wednesday Sep 18, 2019
** Game talk starts at 15:30**
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Shinobi III: Return of the Ninja Master (Shinobi III moving forward, that title is too long) is what retro gaming is all about. The graphics, the music, the gameplay, the difficulty. It nails it. I played this for the first time in my life almost 26 years after it released, and if you told me it was a retro-inspired indie title that just came out this year, I'd believe you.
It seems to me like Shinobi was Sega's answer to Nintendo's Ninja Gaiden series. You play as a bad-ass ninja, running from left to right, wall jumping and killing bad guys. You die a lot. But admittedly, I never really felt like the deaths were cheap. Ninja Gaiden has caused a few controller throws in it's time, but I don't know if Shinobi III has. The game is hard as fuck, but there weren't too many instances where I felt my deaths were cheap. It nails, for better or worse, that classic 90's "play it over and over until you can beat it" model.
When I think of the Sega Genesis, I think of Sonic, sports games, and Disney. I think most Nintendo kids feel the same way. But that little black box has some phenomenal games in it's library that I feel have been passed over undeservedly. This game is one of them. I had a fucking...blast...playing through this game on my Switch, and I'm pretty excited to talk about it on this week's podcast. If you've never played it, give this episode a listen. We may just convince you.
I say "we", because as always I'm joined by a fellow nerd. This week, my buddy Miklos returns to the show. You may remember him from our "Sega vs Nintendo" and "Shining Force" episodes. Mik was a die-hard Sega kid, and I owe him a great deal for helping to open my eyes and show me that the Genesis had more games than just crappy over-rated platforms about a little blue rat. (I kid, I kid...mostly). Enjoy the podcast!
Wednesday Sep 11, 2019
Remember The Game #63 - Virtual Bart
Wednesday Sep 11, 2019
Wednesday Sep 11, 2019
Wednesday Sep 04, 2019
Remember The Game #62 - Resident Evil 4
Wednesday Sep 04, 2019
Wednesday Sep 04, 2019
**Game Talk starts at 10:25**
Now, I don't throw around the word "masterpiece" very often. But this game? This game is a masterpiece.
It's freaking Resident Evil 4. Practically a lock to show up on any respectable 'greatest games of all-time' list. Originally released as an "exclusive" for the criminally underrated Nintendo Gamecube, it's been ported to everything over the last fourteen years. Literally everything. There's probably a SNES version of this game now. And that's ok. This game is incredible, and it should be ported to everything so everyone gets a chance to play it.
I remember playing through it for the first time on my Gamecube. I had never really gotten into a Resident Evil game up to this point. This one dropped, and the reviews were insane. People were calling it the greatest game ever made. I thought that seemed a little extreme, but I was looking for something beside Mario sports games to play on my 'Cube, so I gave it a chance. When I reached that first village, and realized I had complete control over how I tackled all these creepy hillbilly people that wanted to kill me, I was hooked.
The atmosphere in this game is INSANE!! The music isn't great on this week's episode, because there isn't any. Capcom did a phenomenal job of setting the mood and making you constantly pay attention to your surroundings. The way that creepy little tune kicks in whenever bad guys are approaching was genius, too. It never gets old.
The graphics have held up, too. I just played the Switch port of this game a couple months ago, and I'm happy to report Resident Evil 4 still looks great. It has a very dark, almost foggy aesthetic to it, and it really adds to the tension and feel of the game. I never found myself trying to figure out what I could and couldn't interact with, which I find can be an issue with some more realistic looking titles.
I only really have two minor issues with RE4. The controls (Wii version aside, apparently), take a little getting used to. And the story can be tough to follow. But the controls felt fine after a couple hours of play, and the story doesn't really matter. You have to save the President's daughter, and that's good enough for me.
This game is the bee's knees. My guest Patrick thinks so, too. We'll tell you why over the next hour or so. Enjoy!
Wednesday Aug 28, 2019
Remember The Game #61 - Pokemon Snap
Wednesday Aug 28, 2019
Wednesday Aug 28, 2019
Wednesday Aug 21, 2019
Remember The Game #60 - Video Game Collecting
Wednesday Aug 21, 2019
Wednesday Aug 21, 2019
"My name is Adam Blank, and I'm a recovering retro game collector."
I love looking at video game collections. I used to love collecting them myself, too. But it can be an expensive hobby. It takes up a lot of space (particularly if you do it like I did and try to collect everything at once). After a couple of years, I had amassed a decent little collection. I was having fun, but I was also spending more money than I should have been. And eventually I realized that I didn't even want to play most of the games I was buying. I love retro video games, but let's be honest; there's a lot of crappy games from back in the day.
After some deep soul searching, I decided to sell off most of my collection and move on to a new hobby. I was buying crappy video games I'd never heard of with money I could be spending on new games I wanted to play (or y'know, stuff like bills and food). I kept only my SNES and about a dozen of my favourite games. And once the virtual consoles and retro collection compilations started launching and becoming more readily available, I even got rid of my Super Nintendo. I was out, and I was ok with it.
I miss my game collection once and a while. Sometimes I even get the urge to jump back into the hobby, but I take one look at the prices people are asking for their NES games and their Sega Genesises (what's the plural of Genesis? Geneseye?), and it quickly goes away. Prices have exploded on retro gaming gear since I collected, and it's a rich man's game in 2019.
Prices are a lot higher than they were fifteen years ago, because the demand is there. I'm not sure why people are so hungry for these old games today, though. Is it because people just want to play the games from their childhood? Maybe they see pictures of collections posted online, think to themselves "that looks awesome" and try to do it themselves? Maybe it's just people thinking if they sock away old games they'll get rich off them in thirty years (you probably won't). For whatever reason, retro game collecting is a big-time hobby these days, and while I think prices are too high, I love it.
I don't have the money, space, or patience to collect video games anymore, but I still love the hobby. I could read and talk about it for hours. I have great memories of my collecting days, but if I was to start collecting again today, I'd take a different approach than I did right out of High School. My buddy Patrick is another former collector who feels the same way, and on this week's episode of the show we had a great time looking back on our days of blowing all of our money on video game cartridges, as opposed to the video game downloads we blow it on now.
We're going to try and do a few more of these conversation style episodes moving forward. If you like it, please let me know. If you hate it, REALLY let me know. I just want to make you happy.
Wednesday Aug 14, 2019
Remember The Game #59 - Street Fighter II
Wednesday Aug 14, 2019
Wednesday Aug 14, 2019
We're finally making our way into the arcades. Admittedly, I didn't really live near one growing up, so my experience with stand up cabinets is pretty minimal. And while I don't have a ton of playtime under my belt, I know damned well what a big deal Street Fighter II is.